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Minecraft server with mods allowed
Minecraft server with mods allowed





minecraft server with mods allowed

Sorry if this is just asking the same thing in a different way. These changes give the appearance to normal players that the two worlds are different, even though they load the same mods. If mod4 added a milkshake item, both worlds know about the item, an admin could spawn it in either world, but the recipe is disabled in world A. Both world A and B know about the new mob, but I use a permission node to turn off spawning of that mob in world B. I do not need each world to be completely unaware of mods that other worlds have access to, only the appearance of it from the player perspective.įor example, say mod2 adds a new type of skeleton mob. When you add an item or a block or an entity, it’s for the entire server/game instance.Īh, I may be misunderstanding or did not communicate what I was looking for clear enough. Thanks in advance for any suggestions/feedback!īy yet, I mean the game is not at all designed around multiple item/block/entity type sets per world.

  • Use the permissions mod to grant mod commands on allowed worlds and negate nodes on worlds that shouldn’t have that mod.
  • (I suspect this would severely limit the mods I could use)
  • All mods support the loaded permission mod.
  • A mod that allows the creation of multiple worlds on the same server.
  • My best guess to making this work would be:

    minecraft server with mods allowed

    So, what method would be best to accomplish this? What mods would you suggest to enable this infrastructure? World A has mods 1, 2, and 3 World B has mods 1 and 4, World C has no mods, and so on. The end result I’m looking for is, from the player perspective: Running on a single physical/virtual server.A strong preference for active open-source mods, but not absolute.This is not looking to avoid having clients load some mods, just prevent access where needed. Players will use a mod-pack containing all of the mods that require client-side loading.Some mods will require client-side changes.The server will be using Forge and Sponge.







    Minecraft server with mods allowed