Using real world imagery, the team has revamped how the gauges look, and operate. Gauges: Cockpit gauges have gotten a complete rework. We are still experimenting with different aspects of this process but look forward to an authentic experience with flying the aircraft. As for the interior, we plan on recording every major switch, button, lever, toggle, warning, and more in order to get precise sounds. This process will include multiple recording sessions with the aircraft with various power settings. Sounds: For sounds, we plan on getting the most accurate CF6-50C2 sounds we can get. Not to fear, we are not going to make it look as old as most of the KC-10 aircraft flying today. We believe this enhances the feel and really makes it seem like you are flying an aging aircraft. This means it will roll out with years of use already on it. For this aircraft, we are aiming to give an extremely modern authentic look to the aircraft. With new techniques, every texture is being consistently adjusted to increase detail, fix small errors, and just be generally improved.
Textures: As formally stated, textures are consistently getting remapped, and reworked. With our plans on releasing four different exterior models, keeping a baseline model is really important to us. For the exterior, adjustments are having to be made, for the different variants. Many switches, gauges, dials, and much more have all gotten a facelift with much more planned to get a re-work and upgrade.
The interior model has undergone many changes as well.
We are consistently finding ways to improve the base model, whether it’s tri count, adding detail, or exchanging detail from geometry based, to texture based. Model: Over the past couple months, the model has had extensive work done to it. We hear from Aero Dynamics, which is currently working o the McDonnell Douglas KC-10 Extender and its civilian brother, DC-10, which might actually be released first. Today third-party developers had quite a lot of assets to share about upcoming add-ons for Microsoft Flight Simulator.